OUR HISTORY

OUR HISTORY

2017

In continuation of being at the forefront of the mobile card and board game world, Magmic launches a suite of classic card games, starting with Simple Hearts. Looking behind the scenes, the Game Engine Technology team works hard to build a next generation card game framework in order to release high- quality games with efficient turnarounds.

2016

In a year of growing and evolving, Magmic firmly establishes itself as a leading publisher of mobile games in 2016. Existing games get countless updates and players are shown new ways to connect with and challenge their friends and family to games they already know and love. This is also a year for focusing on community engagement through excellent customer support and connecting with players on various social media platforms.

2015

2015 is an exciting year as it’s the year Magmic partners with Hasbro, one of the world’s largest toy and board game companies. Also launched in the same year are Apples to Apples (Mattel) and Rubik’s Uncubed, a fun and new twist on the already popular game, Rubik’s Cube. This year also sees Magmic expanding its line of casino-themed games with the release of Bingo King and Casino King.

2014

Magmic takes on an impressive new venture in 2014 and releases Phase 10 on Facebook, a giant in the world of social media. New generations of players begin challenging their friends and family to games of Phase 10 right on their Facebook accounts. 2014 is also the year Magmic releases Blokus, a family favorite originally created by Mattel.

2013

Magmic launches Skip-Bo by Mattel on iOS and Android platforms. It quickly rises to the top of the card game category on both platforms. Magmic also launches Slots King on BB10, and The New York Times Crosswords on Kindle. Texas Hold’em King launches on iOS.

2012

After 10 years in the mobile industry, 2012 is a huge year, with lots of new products going to market. Magmic excitedly presents new titles: Wave Crasher on iOS, Ka-Glom! on BB10, Blackjack King on Blackberry, iOS & Facebook, as well as Hidden Galaxies, an iOS game featuring groundbreaking artist eepmon.

2011

THK Live hits 1,000,000 users on Blackberry, Rubik’s Cube iOS gets Foursquare integration, and Magmic unleashes Miner 2049er on iTunes. Phase 10 hits 400,000 users on iOS, becomes the #2 card game in the iTunes App Store, and the #1 paid game in the German App Store. Magmic releases multiple games for Android phone and tablet users including THK Live, and The New York Times Crosswords. The New York Times Crosswords also gets released on Blackberry Playbook, Amazon App Store, for the Kindle Fire, and the Barnes & Noble Store for the Nook.

2010

Early in the year, an exclusive partnership with AT&T and RIM opens doors for Magmic. The exclusive ‘early bird access’ for the Blackberry 9800 Torch is put to good use, and 25+ titles are up on the AT&T store for day one of the handset release. Magmic also releases the iBerry 4 theme, and has the highest one-day product sales in Magmic history. Also, Magmic and Fundex release the official Rubik’s Cube app for iOS and Blackberry devices. To top it off, the greatest mobile poker franchise receives its best update with the fourth installment: Texas Hold’em King Live.

2009

Magmic jumps head first into the competitive market of the iTunes App Store and reaps the rewards. 7 titles are launched, including the very successful The New York Times Crosswords, and Phase 10. Ka-Glom! also becomes the #1 free app in Japan. The Magmic themes team has a banner year, as they release Solar Slideshow: the world’s first rotating wallpaper, The Weather Network: the world’s first integrated weather theme, officially licensed NBA themes, and the popular iWidgets theme.

2008

Magmic and Paramount team up to create a mobile game based on the blockbuster movie Eagle Eye. Magmic also collaborates with Hands-on Mobile to launch Guitar Hero 3: Mobile. The third installment of Texas Hold’em King is released, along with Boulder Dash Rocks! and Big Kahuna Words. In addition, Magmic releases the world’s first animated Blackberry theme, Saltwater, and what would later be the world’s all-time best-selling Blackberry theme: iBerry 2.0 Today Plus.

2007

Magmic launches its first Blackberry Theme: Aqua. Vivendi and Magmic partner to bring Leisure Suit Larry, Caesar, and other great games to mobile devices. Magmic also lands a deal with Fundex to bring popular card game Phase 10 to mobile devices, and the popular retro game Miner 2049er gets a graphical refresh on Blackberry.

2006

Magmic’s CEO, John Criswick, buys a ticket to space. Konami licenses Frogger to Magmic. Bplay.com is launched, becoming the first direct-to-consumer portal for Blackberry content. In addition, a whole slew of titles from Magmic hit mobile phones everywhere. Magmic also launches two more original IPs, Ka-Glom! & Brain Up, and starts to take mobile gaming to the next level. Following the success of these titles, they also release Spider Solitaire, Proteus & Euchre.

2005

Magmic launches a brand new website, along with Texas Hold’em King 2 and Medieval Chess 2. This is also the year that Sudoku goes live, bringing daily puzzle downloads to one of the most popular puzzle games in history.

2004

2004 marks the release of Magmic’s flagship franchise: Texas Hold’em King. Two other successful games are also launched for Blackberry: Spades & Medieval Kings Chess, along with Magmic’s social network, Gamezone. The announcement of Breeders’ Cup Horse Racing is another major milestone for Magmic.

2003

By 2003, Magmic sinks its teeth into mobile gaming with the release of titles like Cribbage, Bass Assassin, and Alien Lander for Blackberry.

2002

Magmic officially launches, and gives away its first ‘Maglets’ for Blackberry 5810 on www.magmic.com.

2017

In continuation of being at the forefront of the mobile card and board game world, Magmic launches a suite of classic card games, starting with Simple Hearts. Looking behind the scenes, the Game Engine Technology team works hard to build a next generation card game framework in order to release high- quality games with efficient turnarounds.

2016

In a year of growing and evolving, Magmic firmly establishes itself as a leading publisher of mobile games in 2016. Existing games get countless updates and players are shown new ways to connect with and challenge their friends and family to games they already know and love. This is also a year for focusing on community engagement through excellent customer support and connecting with players on various social media platforms.

2015

2015 is an exciting year as it’s the year Magmic partners with Hasbro, one of the world’s largest toy and board game companies. Also launched in the same year are Apples to Apples (Mattel) and Rubik’s Uncubed, a fun and new twist on the already popular game, Rubik’s Cube. This year also sees Magmic expanding its line of casino-themed games with the release of Bingo King and Casino King.

2014

Magmic takes on an impressive new venture in 2014 and releases Phase 10 on Facebook, a giant in the world of social media. New generations of players begin challenging their friends and family to games of Phase 10 right on their Facebook accounts. 2014 is also the year Magmic releases Blokus, a family favorite originally created by Mattel.

2013

Magmic launches Skip-Bo by Mattel on iOS and Android platforms. It quickly rises to the top of the card game category on both platforms. Magmic also launches Slots King on BB10, and The New York Times Crosswords on Kindle. Texas Hold’em King launches on iOS.

2012

After 10 years in the mobile industry, 2012 is a huge year, with lots of new products going to market. Magmic excitedly presents new titles: Wave Crasher on iOS, Ka-Glom! on BB10, Blackjack King on Blackberry, iOS & Facebook, as well as Hidden Galaxies, an iOS game featuring groundbreaking artist eepmon.

2011

THK Live hits 1,000,000 users on Blackberry, Rubik’s Cube iOS gets Foursquare integration, and Magmic unleashes Miner 2049er on iTunes. Phase 10 hits 400,000 users on iOS, becomes the #2 card game in the iTunes App Store, and the #1 paid game in the German App Store. Magmic releases multiple games for Android phone and tablet users including THK Live, and The New York Times Crosswords. The New York Times Crosswords also gets released on Blackberry Playbook, Amazon App Store, for the Kindle Fire, and the Barnes & Noble Store for the Nook.

2010

Early in the year, an exclusive partnership with AT&T and RIM opens doors for Magmic. The exclusive ‘early bird access’ for the Blackberry 9800 Torch is put to good use, and 25+ titles are up on the AT&T store for day one of the handset release. Magmic also releases the iBerry 4 theme, and has the highest one-day product sales in Magmic history. Also, Magmic and Fundex release the official Rubik’s Cube app for iOS and Blackberry devices. To top it off, the greatest mobile poker franchise receives its best update with the fourth installment: Texas Hold’em King Live.

2009

Magmic jumps head first into the competitive market of the iTunes App Store and reaps the rewards. 7 titles are launched, including the very successful The New York Times Crosswords, and Phase 10. Ka-Glom! also becomes the #1 free app in Japan. The Magmic themes team has a banner year, as they release Solar Slideshow: the world’s first rotating wallpaper, The Weather Network: the world’s first integrated weather theme, officially licensed NBA themes, and the popular iWidgets theme.

2008

Magmic and Paramount team up to create a mobile game based on the blockbuster movie Eagle Eye. Magmic also collaborates with Hands-on Mobile to launch Guitar Hero 3: Mobile. The third installment of Texas Hold’em King is released, along with Boulder Dash Rocks! and Big Kahuna Words. In addition, Magmic releases the world’s first animated Blackberry theme, Saltwater, and what would later be the world’s all-time best-selling Blackberry theme: iBerry 2.0 Today Plus.

2007

Magmic launches its first Blackberry Theme: Aqua. Vivendi and Magmic partner to bring Leisure Suit Larry, Caesar, and other great games to mobile devices. Magmic also lands a deal with Fundex to bring popular card game Phase 10 to mobile devices, and the popular retro game Miner 2049er gets a graphical refresh on Blackberry.

2006

Magmic’s CEO, John Criswick, buys a ticket to space. Konami licenses Frogger to Magmic. Bplay.com is launched, becoming the first direct-to-consumer portal for Blackberry content. In addition, a whole slew of titles from Magmic hit mobile phones everywhere. Magmic also launches two more original IPs, Ka-Glom! & Brain Up, and starts to take mobile gaming to the next level. Following the success of these titles, they also release Spider Solitaire, Proteus & Euchre.

2005

Magmic launches a brand new website, along with Texas Hold’em King 2 and Medieval Chess 2. This is also the year that Sudoku goes live, bringing daily puzzle downloads to one of the most popular puzzle games in history.

2004

2004 marks the release of Magmic’s flagship franchise: Texas Hold’em King. Two other successful games are also launched for Blackberry: Spades & Medieval Kings Chess, along with Magmic’s social network, Gamezone. The announcement of Breeders’ Cup Horse Racing is another major milestone for Magmic.

2003

By 2003, Magmic sinks its teeth into mobile gaming with the release of titles like Cribbage, Bass Assassin, and Alien Lander for Blackberry.

2002

Magmic officially launches, and gives away its first ‘Maglets’ for Blackberry 5810 on www.magmic.com.